Rules

When play begins 
        (consider the scene changing rules)
        (move hotte to player; ...) 
Every turn 
When play ends 

Reaching inside 
        can't reach inside rooms rule
        can't reach inside closed containers rule
Reaching outside 
        can't reach outside closed containers rule

Making new rulebooks 


Before, instead of and after actions

Before 
        putting cadeau on cheminĂ©e  
        attacking Gnome  

Instead of 
        being pensif in SurLeToit  
        asking the Gnome about something  
        examining SurLeToit for the second time  
        pushing or pulling or attacking the PorteMaison for the first time  
        pushing or pulling or attacking the door for the second time  
        pushing or pulling or attacking the door for the third time  
        being pensif  
        going nowhere  

After 

Rules for checking, carrying out and reporting on actions can be found in the Actions index. Summary of action rules 


Before, for and after activities

Printing the name 
    before     a thing (called XXXX)
Listing contents 
Grouping together 
Constructing the status line 
Listing nondescript items 
Deciding the scope 
Supplying a missing noun 
    for         while smelling ambient odour rule
    for         while listening ambient sound rule
    for         while going block vaguely going rule
Supplying a missing second noun 
Reading a command 
Deciding whether all includes 
Printing the player's obituary 
    for         print obituary headline rule
    for         print final score rule
    for         display final status line rule
Amusing a victorious player 
Printing the banner text 
Printing the plural name 
Deciding the concealed possessions 
Printing a refusal to act in the dark 
Printing the announcement of darkness 
Printing the name of a dark room 
Printing the description of a dark room 
Printing room description details 
Printing a parser error 
Writing a paragraph about 

What are activities?  How extensions can make new activities